Untitled Sheep Game Update : User Interface and Basic Needs Edition
Currently I’m basically at the prototyping stage of the game trying to implement as many of the basic features I can think of.
So the following features were already implemented :
- Sheep emotions
- Skills : Poke, Pet, Feed, Clean
Recently after making some changes in the way the emotions and skills are handled I added some useful user interface elements with help from the awesome Game Dev Guide youtube channel. Now the player can monitor the basic needs of our little friend as they gradually change. Furthermore the ability to actually affect said needs is granted to the player by using the tools in the skillbar.
You can now :
- Pet the sheep to replenish some of the love meter
- Feed it to restore it’s hunger signals to the baseline
- Clean the area from its poop to keep everything nice and clean. We wouldn’t want our friend to live in filth !